M16 (upgraded): increased grenade launcher stock ammo from 8 to 10 M16 (upgraded): increased stock ammo from 270 to 300 Kar98k (upgraded): increased reserve ammo from 60 to 64 Kar98k (upgraded): reverted clip and stock ammo changes G11 (unupgraded): increased stock ammo from 192 to 240 Wallbuys: purchasing ammo no longer fills the clipįixed empty drop animations on various weaponsĮxplosion radius is the same for all explosive weaponsĮxplosive weapons no longer deal half damage to players if they were diving away from the explosionĪUG (upgraded): increased shotgun stock ammo from 30 to 36īallistic Knife: fixed a bug where knives on the ground would disappear whenever the player uses the Pack-a-Punch machineĬommando (upgraded): increased stock ammo from 360 to 480 Settings: fixed Performance tab disappearing when on Game tab HUD: removed black border on top and bottom of in-game pause menu Players can now look up and down 90 degrees (previously 85 degrees)Īdded a minimum weapon switch delay of 50 milliseconds Self revives in solo are active whenever the player has at least 1 perk Removed maximum fall damage cap (previously capped at 110) Normal health regeneration rate is no longer instantĬhanged health regeneration rate to 100 health per second (previously fully restored health in 0.5 seconds) Select Target, then press CTRL + V, then click OK.ĭecreased normal health regeneration delay from 2.5 seconds to 2 secondsĭecreased low health regeneration delay from 5 seconds to 4 seconds Right click on Call of Duty Black Ops (Reimagined) shortcut, then select Properties. Right click on BO_Reimagined.bat, then select Copy. Launch the game using the shortcut "Call of Duty Black Ops (Reimagined)" which should now be in your BO1 folder. zip, drag the contents inside of the BO1-Reimagined.zip folder into your BO1 folder. exe, follow the simple steps and make sure to choose the correct directory for your BO1 folder and it will automatically install. (This is the tool that allows mods to run on BO1 without modifying game files and is required for BO1 Reimagined to work.) ĭrag the contents inside of the game_mod.zip folder into your BO1 folder.ĭownload the latest version of BO1 Reimagined. Videos showcasing the changes made to BO1 Reimagined: īO1 Reimagined installation instructions:ĭownload the latest version of game_mod. View the complete list of changes in BO1 Reimagined: Gun Game on Five: zombies no longer respawn when all players on a floor are down at the same time Gun Game: fixed a bug where players could not increment weapons after grabbing the Meat powerup Gun Game: fixed a bug where Wunderwaffe kills would sometimes not count towards incrementing weapons Gun Game: Ballistic Knife now only counts kills from the projectile towards incrementing weapons Race on Five: zombies no longer respawn when all players on a floor are down at the same time Race: added minimum spawn delay of 0.5 seconds Versus: fixed a bug where the Nuke powerup would not kill zombies correctly if the Insta Kill powerup was active for enemy players Versus: fixed a bug where players were unable to sprint after getting griefed while carrying the Meat powerup Versus: fixed how players get blur when getting griefed Versus: Free Perk powerup no longer gives a perk to enemy players, takes perk away from enemy players instead Versus: Max Ammo powerup now unloads all clip types for enemy players (previously did not unload the left hand weapon of dual wield weapons and attachments) Versus: Nuke powerup now deals 80 damage to enemy players (previously set their health to 1) Versus: Ballistic Knife projectile no longer pushes enemy players farther Versus: explosive weapons no longer slow down enemy players down longer Kino Der Toten: decreased shellshock effect time of teleporter effects from 4 seconds to 1.25 secondsįive: fixed a bug that caused zombies to start going through the Panic Room portal before the Panic Room door closedįive: fixed a bug that caused no FX or sound to happen when zombies teleported from the Panic Room portal to the War Room portal Mines: changed limit to 30 per player (previously limit of 80 divided by the amount of players in the match)ĭer Riese: decreased shellshock effect time of teleporter effects from 3 seconds to 1.25 seconds Winter's Howl: fixed a bug where frozen zombies could not be shattered by certain explosive weapons Settings: restart level button enabled for host in online matches Fixed a bug where spectators made zones activeįixed low health sounds being heard by all players
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